About MeI'm Max Stucker, a Systems & Levels Designer with a Bachelor of Arts in Game Design from the DigiPen Institute of Technology. I currently reside in the great Pacific Northwest.
I've had a passion for creating games for as long as I can remember, and am taking my first steps towards my goal of a career in game development. I'm flexible and eager to learn when working outside of my usual game design comfort zones - I've tackled everything from designing engaging arenas for first-person twitch shooters to fine-tuning combat systems for a tabletop strategy game. I'm ready for any job and experience thrown my way! |
SKILLS
Design |
Technical |
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